Making Psychonauts humor work in VR — without making people sick – Gamasutra


Gamasutra

Making Psychonauts humor work in VR — without making people sick
Gamasutra
Making a game that's genuinely funny is no joke. Try to do it in VR, and you've what seems like a recipe for massive headaches. You've also got the ingredients for Rhombus of Ruin, Double Fine's first VR game and the first game it's shipped using

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